Game Designer
-Systems design
-Programming
-Creative Directing
-Level design
-UI
Game Designer
-Systems design
-Programming
-Creative Directing
-Level design
-UI
-Systems design
-Programming
-Creative Directing
-Level design
-UI
-Systems design
-Programming
-Creative Directing
-Level design
-UI
RetroJump is a super simplistic endless runner designed for mobile devices. Its basic visual design and intuitive game mechanics makes it easy for anyone to pickup and understand in seconds. Collect powerups to continue jumping, avoid obstacles, and see how high you can climb!
Witch Wood is an action adventure game featuring unique combat mechanics in which the player must navigate and fight their way out of a cursed forest. Defeat the witch deep within the forest to escape!
The Ascetic is an adventure game where the player must navigate through old ruins filled with foe, traps and puzzles to uncover the artifacts and secrets of time. The challenge-seeking protagonist must endure the trials of strength and intelligence in order to face the being she is searching for.
Line by Line is a short narrative experience with platforming elements. Poetic stanzas narrate and guide the player along their journey. Read closely to find instances of double meaning in the text, hinting that there may be a hidden alternative path you may have not noticed otherwise.
BoxButton is a mockery of the familiar "put box on button" puzzle game trope. Instead of moving from puzzle to puzzle, the player instead finds themselves solving the same puzzle over and over again each time with an altered set of rules.
Hatformer is a co-op puzzle platformer in which the player's hats themselves function as platforms. Coordinate with your friend & position accordingly to provide platform-able terrain for each other in order to solve the puzzle!
© 2022 Nick Johnson - All Rights Reserved.